{ Aspiring Makers } series! 3D Game Design After school Program for Teens

Tue 15 Jan 3:45 pm


Tue 15 Jan 5:45 pm

Camps for video game design help foster team spirit and develop some basic skills needed for succeeding in the technology industry.  Game design camps offer the best hands-on experience in a supportive and fun environment. Students use the same software that designers and editors use all over the world, providing a fun and educational introduction to game design and giving you the tools to start building your own game development portfolio.

WINTER’19 – Tuesdays Starting JAN 8th @3:45pm to 5:45pm – 13 sessions

Design a video game using the same tools as professional game developers at the YuKonstruct makerspace.

Start by creating the concept of your video game, and progress to modeling and texturing your level while learning industry-standard techniques to producing professional quality games to dazzle your friends.
Learn how to organize your game ideas in a design document and start creating 3D levels with the Unreal Engine so you can utilize them in your own game. You will also learn to use the powerful UE4 Blueprint Visual Scripting System to bring life and interactivity to your world while learning some of the fundamentals of programming. You will get the opportunity to choose from different genres of video games, including First Person, Action-Adventure, Role Playing, or Racing. You will use Unreal’s award winning level development tools to create and design your game levels, and populate them with lighting, particle effects, and game objects.
At the end of the course, you will take home your completed games, project files, and art assets home on a flash drive.
About the software: Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations. Developed by Epic Games
About the instructor: Rick spent ten years as a programmer, designer, and project manager at an indie game studio, working with a small team of artists and programmers on an engine built from scratch using nothing but C++, DirectX, and passion. His other passions include traditional woodworking, electronics, leather working, and chocolate making.

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